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・ Sakura Fuwari
・ Sakura Gakuin
・ Sakura Gari
・ Sakura Goodbye
・ Sakura Hanagasumi
・ Sakura Haruno
・ Sakura Hayakawa
・ Sakura Hotel
・ Sakura HyperMedia Desktop
・ Sakura Japanese language School
・ Sakura Kasugano
・ Sakura Kinomoto
・ Sakura Kinoshita
・ Sakura Mankai
・ Sakura Miyawaki
Sakura Momoko no Ukiuki Carnival
・ Sakura Nagashi
・ Sakura no Ame, Itsuka
・ Sakura no Hanabiratachi
・ Sakura no Ki ni Narō
・ Sakura no Ki no Shita
・ Sakura no Seibo Junior College
・ Sakura no Shiori
・ Sakura no Sono
・ Sakura no Uta
・ Sakura Nogawa
・ Sakura Nomura
・ Sakura Oda
・ Sakura Pakk
・ Sakura Park


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Sakura Momoko no Ukiuki Carnival : ウィキペディア英語版
Sakura Momoko no Ukiuki Carnival

is a video game developed by Indieszero and Nintendo Special Planning & Development and published by Nintendo for the Game Boy Advance. The game was never released outside of Japan.
==Development==
As seen on the game's box art, the game is billed as an where the player ventures between the game's "real-life" town and internet. The game was originally planned for the Game Boy Color, but the platform was changed after the release of the Game Boy Advance.
The game's characters were designed by popular manga artist Momoko Sakura. Her sister, Noriko Miura, designed the basis for the game and contributed to its script, while Shigeru Miyamoto, Takashi Tezuka, and Satoru Iwata also contributed to the game's development as producers or advisors.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Sakura Momoko no Ukiuki Carnival」の詳細全文を読む



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